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	<title>LiFT Studios - Vancouver Interaction Design Agency &#187; haig</title>
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	<link>http://www.liftstudios.ca</link>
	<description>A New Approach to Interaction Design</description>
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		<copyright>&#xA9;LiFT Studios </copyright>
		<managingEditor>info@liftstudios.ca (LiFT Studios)</managingEditor>
		<webMaster>info@liftstudios.ca(LiFT Studios)</webMaster>
		<category></category>
		<ttl>1440</ttl>
		<itunes:keywords>Design, Technology, </itunes:keywords>
		<itunes:subtitle>A video and audio podcast about the wonderful world of design.  Topics range from branding to web applications to interactive spaces.  </itunes:subtitle>
		<itunes:summary>LSB: Lift Studios Broadcast is a podcast for people interested in interaction design, web and mobile technologies. The broadcasts are available in both video and audio formats weekly and offer insight into the design industry by way of interviews with interesting people.</itunes:summary>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:category text="Arts">
  <itunes:category text="Design"/>
</itunes:category>
<itunes:category text="Technology"/>
		<itunes:owner>
			<itunes:name>LiFT Studios</itunes:name>
			<itunes:email>info@liftstudios.ca</itunes:email>
		</itunes:owner>
		<itunes:block>No</itunes:block>
		<itunes:explicit>no</itunes:explicit>
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			<title>LiFT Studios - Vancouver Interaction Design Agency</title>
			<link>http://www.liftstudios.ca</link>
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			<height>144</height>
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		<item>
		<title>Marketing Through Social Media Workshop</title>
		<link>http://www.liftstudios.ca/social-media-workshop-2010/</link>
		<comments>http://www.liftstudios.ca/social-media-workshop-2010/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 05:27:49 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[text-view]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1952</guid>
		<description><![CDATA[Like last year I was asked to instruct the Marketing Through Social Media workshop for Simon Fraser University&#8217;s Summer Publishing Series. I had the pleasure of having Todd Sieling of Corvus Consulting and Albert Loy &#8211; Lift&#8217;s strategist join me this year.
The workshop was structured in 4 main components, here are the presentations for each:
An [...]]]></description>
			<content:encoded><![CDATA[<p>Like last year I was asked to instruct the <a href="http://www.ccsp.sfu.ca/pubworks/MarketingThroughSocialMedia">Marketing Through Social Media workshop</a> for Simon Fraser University&#8217;s <a href="http://www.ccsp.sfu.ca/pubworks/Workshops">Summer Publishing Series</a>. I had the pleasure of having Todd Sieling of Corvus Consulting and Albert Loy &#8211; Lift&#8217;s strategist join me this year.</p>
<p>The workshop was structured in 4 main components, here are the presentations for each:</p>
<h2>An introduction to Social Media</h2>
<p>By Haig Armen<br />
<a href='http://www.liftstudios.ca/wp-content/uploads/2010/07/SM-intro.pdf'>Download Introduction Slidedeck 467Kb</a></p>
<h2>The Strategic Plan</h2>
<p>by Todd Sieling<br />
<a href='http://www.liftstudios.ca/wp-content/uploads/2010/07/social-media-strategy.pdf'>Download Strategy Slidedeck 5.1Mb</a> </p>
<h2>The Channels of Social Media</h2>
<p>by Haig Armen<br />
<a href='http://www.liftstudios.ca/wp-content/uploads/2010/07/social-media-channels.pdf'>Download Channels Slidedeck 492Kb</a></p>
<h2>Measuring your efforts</h2>
<p>by Todd Sieling<br />
<a href='http://www.liftstudios.ca/wp-content/uploads/2010/07/measuring-social-media1.pdf'>Download Measuring Social Media Slidedeck 5.1Mb</a> </p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>LSB036 VIDEO Clive Goodinson talks about Pixton 2.0</title>
		<link>http://www.liftstudios.ca/lsb036/</link>
		<comments>http://www.liftstudios.ca/lsb036/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 08:00:05 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[video podcasts]]></category>
		<category><![CDATA[amfphp]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[Pixton]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1925</guid>
		<description><![CDATA[A couple of weeks ago I had the pleasure of having Clive Goodinson of Pixton.com over for a talk. Normally our conversations tend to be all over the map, ranging from practical advice to whatever seems to be inspiring us. For this conversation we chose to focus on the latest release of Pixton, a comic [...]]]></description>
			<content:encoded><![CDATA[<p>A couple of weeks ago I had the pleasure of having Clive Goodinson of <a href="http://www.pixton.com">Pixton.com</a> over for a talk. Normally our conversations tend to be all over the map, ranging from practical advice to whatever seems to be inspiring us. For this conversation we chose to focus on the latest release of Pixton, a comic strip creating web application that Clive and his wife Dana have been dedicating their time to for the past few years.</p>
<p>Some of the notable features that Clive demos are the newest drawing functions, and the ability to save &#8220;Prop sets&#8221; &#8211; packaged objects. Additionally we touch on the new features for Pixton Pro and Pixton for Business.</p>
<p>Technically Speaking<br />
The second half of the conversation concentrates on the technical implementation of the Pixton site. Clive talks a bit about the Flash to database communication via <a href="http://www.amfphp.org/">AMFPHP</a> and Flash to Javascript using <a href="http://www.adobe.com/devnet/flash/articles/external_interface.html">External.interface</a>.</p>
<p>I&#8217;d like to thank Clive for coming in and wish him luck on his move from Vancouver.</p>
]]></content:encoded>
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<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>A couple of weeks ago I had the pleasure of having Clive Goodinson of Pixton.com over for a talk. Normally our conversations tend to be ...</itunes:subtitle>
		<itunes:summary>A couple of weeks ago I had the pleasure of having Clive Goodinson of Pixton.com over for a talk. Normally our conversations tend to be all over the map, ranging from practical advice to whatever seems to be inspiring us. For this conversation we chose to focus on the latest release of Pixton, a comic strip creating web application that Clive and his wife Dana have been dedicating their time to for the past few years.

Some of the notable features that Clive demos are the newest drawing functions, and the ability to save "Prop sets" - packaged objects. Additionally we touch on the new features for Pixton Pro and Pixton for Business.

Technically Speaking
The second half of the conversation concentrates on the technical implementation of the Pixton site. Clive talks a bit about the Flash to database communication via AMFPHP and Flash to Javascript using External.interface.

I'd like to thank Clive for coming in and wish him luck on his move from Vancouver.</itunes:summary>
		<itunes:keywords>broadcasts,,video,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
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		<item>
		<title>Best Wishes from LiFT</title>
		<link>http://www.liftstudios.ca/best-wishes-from-lift/</link>
		<comments>http://www.liftstudios.ca/best-wishes-from-lift/#comments</comments>
		<pubDate>Wed, 23 Dec 2009 08:02:20 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1878</guid>
		<description><![CDATA[Your friends at LiFT Studios would like to wish you a Merry Christmas and a Happy New Year.
We&#8217;re looking forward to seeing what 2010 brings in store for LiFT studios. To say that 2009 was a busy year for us would be a serious understatement. The LiFT team was diligently working on a variety of [...]]]></description>
			<content:encoded><![CDATA[<p>Your friends at LiFT Studios would like to wish you a Merry Christmas and a Happy New Year.</P></p>
<p>We&#8217;re looking forward to seeing what 2010 brings in store for LiFT studios. To say that 2009 was a busy year for us would be a serious understatement. The LiFT team was diligently working on a variety of interesting projects that we&#8217;d like to share with you. Here&#8217;s a quick summary:</p>
<h3>LiFT Studios Broadcasts</h3>
<p>In May 2009 we launched a weekly video podcast called LiFT Studios Broadcasts (LSB). The videos give us a way to reach out into the Digital Design industry to talk to people we believe bring good energy to the type of work that we do. The feedback for LSB has been tremendous and the audience seems to consistently growing. Check it out and let us know if you have a suggestion for someone we could interview.</p>
<h3>Association of Book Publisher&#8217;s of British Columbia (ABPBC)</h3>
<p>This year we designed and developed a new <a href="http://books.bc.ca/">ABPBC website</a> and had a great time working with Margaret and Gerilee.</p>
<h3>Vancouver Aquarium</h3>
<p>In August the LiFT team was asked to design and build a Touchscreen kiosk for the Aquarium. The exhibit lets visitors explore and compare the sounds of Beluga Whales to the sounds of other natural and man-made environmental sounds.</p>
<h3>D+M&#8217;s Publishers</h3>
<p>LiFT studios had the pleasure of designing a <a href="http://www.dmpibooks.com/">new website</a> for one of Canada&#8217;s most prestigious publishers, D+M. We were also given the opportunity to develop a new podcast. The <a href="http://www.dmpibooks.com/podcast/speakeasy">Speakeasy podcast</a> is a monthly show with interviews with D+M authors. We took this production very seriously and even wrote and recorded original music for Speakeasy</p>
<h3>Bookriff</h3>
<p>If you haven&#8217;t heard of Bookriff, then you need to go see it now! <a href="http://www.bookriff.com">Bookriff</a> is a new web service that allows visitors a chance to compile their own books out of a range of licensed publisher&#8217;s texts, then you&#8217;ll actually get a custom &#8216;one-off&#8217; book sent to you. LiFT has spent a good part of 2009 working on the user interface for Bookriff and we look forward to seeing it in action.</p>
<h3>Emily Carr University of Art + Design&#8217;s new website</h3>
<p>LiFT worked in collaboration with Emily Carr University&#8217;s web committee and students to design and develop the new <a href="http://www.ecuad.ca">ECU website</a>. Users are provided with a profile page where they will be able to post a bio, showcase their work, and pull in content from Facebook and Twitter.</p>
<h2>Coming soon in 2010</h2>
<p>Here are some projects that we&#8217;re looking forward to launching in 2010:</p>
<ul>
<li>UBC&#8217;s Sustainability website</li>
<li>Canada&#8217;s Aboriginal Sports Hall of Fame website</li>
<li>Namaste Publishing</li>
<li>New Society Publishers</li>
</ul>
<h3>Processing Christmas</h3>
<p>Were you wondering about the graphics we&#8217;ve used for this year&#8217;s christmas mailout? It&#8217;s a quick collaboration between the LiFT team, the graphics were created with a relatively new interactive programming environment called <a href="http://www.processing.org">Processing</a>. To really see the graphic in action visit the Happy Holidays web page.</p>
<h3>Special Thanks</h3>
<p>We&#8217;d like to send a special thanks to both Andrea Mignolo and Travis Nicholson for their amazing hard work interning at LiFT studios in 2009. We&#8217;re going to miss you both so much.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LSB030 VIDEO – Monique Trottier: All Things Publishing</title>
		<link>http://www.liftstudios.ca/lsb030/</link>
		<comments>http://www.liftstudios.ca/lsb030/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 06:39:02 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[video podcasts]]></category>
		<category><![CDATA[publishing]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1841</guid>
		<description><![CDATA[On LSB030 I sit down with Monique Trottier of Boxcar Marketing to talk about the common challenges that publishers face, the future of the book and how to augment the reading experience.
We begin our conversation with a brief background on Monique&#8217;s journey through education, internship, working for Raincoast Books and then finally to establishing Boxcar [...]]]></description>
			<content:encoded><![CDATA[<p>On LSB030 I sit down with Monique Trottier of <a href="http://www.boxcarmarketing.com">Boxcar Marketing</a> to talk about the common challenges that publishers face, the future of the book and how to augment the reading experience.</p>
<p>We begin our conversation with a brief background on Monique&#8217;s journey through education, internship, working for Raincoast Books and then finally to establishing Boxcar Marketing.</p>
<p>After mentioning some of the common challenges that most publishers seem to be facing these days the conversation turns toward the topic of Citizen Journalism. Both Monique and I seem to agree that there is still a huge difference between traditional journalism and the new blogging movement, both are important and both can learn from each other. Unfortunately both sides seem to be taking a defensive stance and tend to throw stones more than listening.</p>
<p>Monique mentions two journalists that understand the online space: David Beers of <a href="http://thetyee.ca/">The Tyee</a> and Kirk LaPointe of the Vancouver Sun<br />
and then goes on to talk about an interesting iPhone app called <a href="http://www.getscanlife.com">ScanLife</a> that lets newspaper readers take a photo of a barcode and get access to auxiliary information to an article. </p>
<p>Our talk moves onto the subject of books, how will we use them in the future, will the printed book live on and what are the possibilities to come.</p>
<p><strong>Bonus topics:</strong><br />
Author Blogs: Monique gives authors tips on writing blogs <a href="http://lsb.s3.amazonaws.com/video/LSB030-bonus-1.mp4">Download MP4 here</a><br />
Bookriff: a few thoughts about the <a href="http://www.bookriff.com">Bookriff project</a><a href="http://lsb.s3.amazonaws.com/video/LSB030-bonus-2.mp4">Download MP4 here</a></p>
<p>I really enjoyed my talk with Monique and would like to thank her for taking the time to come chat. We look forward to working with you again on future projects.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb030/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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<enclosure url="http://lsb.s3.amazonaws.com/video/LSB030-bonus-2.mp4" length="6557281" type="video/mp4" />
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<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>On LSB030 I sit down with Monique Trottier of Boxcar Marketing to talk about the common challenges that publishers face, the future of the book ...</itunes:subtitle>
		<itunes:summary>On LSB030 I sit down with Monique Trottier of Boxcar Marketing to talk about the common challenges that publishers face, the future of the book and how to augment the reading experience.

We begin our conversation with a brief background on Monique's journey through education, internship, working for Raincoast Books and then finally to establishing Boxcar Marketing.

After mentioning some of the common challenges that most publishers seem to be facing these days the conversation turns toward the topic of Citizen Journalism. Both Monique and I seem to agree that there is still a huge difference between traditional journalism and the new blogging movement, both are important and both can learn from each other. Unfortunately both sides seem to be taking a defensive stance and tend to throw stones more than listening.

Monique mentions two journalists that understand the online space: David Beers of The Tyee and Kirk LaPointe of the Vancouver Sun
and then goes on to talk about an interesting iPhone app called ScanLife that lets newspaper readers take a photo of a barcode and get access to auxiliary information to an article. 

Our talk moves onto the subject of books, how will we use them in the future, will the printed book live on and what are the possibilities to come.

Bonus topics:
Author Blogs: Monique gives authors tips on writing blogs Download MP4 here
Bookriff: a few thoughts about the Bookriff projectDownload MP4 here

I really enjoyed my talk with Monique and would like to thank her for taking the time to come chat. We look forward to working with you again on future projects.

</itunes:summary>
		<itunes:keywords>broadcasts,,video,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB030 AUDIO – Monique Trottier: All Things Publishing</title>
		<link>http://www.liftstudios.ca/lsb030-audio/</link>
		<comments>http://www.liftstudios.ca/lsb030-audio/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 06:37:52 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[audio podcasts]]></category>
		<category><![CDATA[peek-a-boo]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1844</guid>
		<description><![CDATA[On LSB030 I sit down with Monique Trottier of Boxcar Marketing to talk about the common challenges that publishers face, the future of the book and how to augment the reading experience.
We begin our conversation with a brief background on Monique&#8217;s journey through education, internship, working for Raincoast Books and then finally to establishing Boxcar [...]]]></description>
			<content:encoded><![CDATA[<p>On LSB030 I sit down with Monique Trottier of <a href="http://www.boxcarmarketing.com">Boxcar Marketing</a> to talk about the common challenges that publishers face, the future of the book and how to augment the reading experience.</p>
<p>We begin our conversation with a brief background on Monique&#8217;s journey through education, internship, working for Raincoast Books and then finally to establishing Boxcar Marketing.</p>
<p>After mentioning some of the common challenges that most publishers seem to be facing these days the conversation turns toward the topic of Citizen Journalism. Both Monique and I seem to agree that there is still a huge difference between traditional journalism and the new blogging movement, both are important and both can learn from each other. Unfortunately both sides seem to be taking a defensive stance and tend to throw stones more than listening.</p>
<p>Monique mentions two journalists that understand the online space: David Beers of <a href="http://thetyee.ca/">The Tyee</a> and Kirk LaPointe of the Vancouver Sun<br />
and then goes on to talk about an interesting iPhone app called <a href="http://www.getscanlife.com">ScanLife</a> that lets newspaper readers take a photo of a barcode and get access to auxiliary information to an article. </p>
<p>Our talk moves onto the subject of books, how will we use them in the future, will the printed book live on and what are the possibilities to come.</p>
<p><strong>Bonus topics:</strong><br />
Author Blogs: Monique gives authors tips on writing blogs<br />
Bookriff: a few thoughts about the <a href="http://www.bookriff.com">Bookriff project</a></p>
<p>I really enjoyed my talk with Monique and would like to thank her for taking the time to come chat. We look forward to working with you again on future projects.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb030-audio/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<!-- Media File exists for this post, but its not enabled for this feed -->
	</item>
		<item>
		<title>LSB027 AUDIO: Catching Up with Kris Krug</title>
		<link>http://www.liftstudios.ca/lsb027-audio/</link>
		<comments>http://www.liftstudios.ca/lsb027-audio/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 00:00:21 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[audio podcasts]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1806</guid>
		<description><![CDATA[For Lift Studios Broadcast 027 I got a chance to chat with Kris Krug here at LiFT studios. The conversation started with some background about Kris and how his experiences of moving to Vancouver, going to Trinity Western University and working in Silicon Valley shaped his future. The conversation is informal and candid in nature [...]]]></description>
			<content:encoded><![CDATA[<p>For Lift Studios Broadcast 027 I got a chance to chat with Kris Krug here at LiFT studios. The conversation started with some background about Kris and how his experiences of moving to Vancouver, going to Trinity Western University and working in Silicon Valley shaped his future. The conversation is informal and candid in nature and we get to see a different side of Kris Krug.</p>
<p><strong>Losing My Religion</strong><br />
To me the chat gets interesting when Kris talks about the life-changing events at Trinity Western and his view of religion after that point. We all have moments in our lives that we can look back on and see how our decisions have been informed. </p>
<p><strong>Thoughts on Outsourcing</strong><br />
Another surprising topic that comes up is Kris&#8217; opinion about outsourcing. I&#8217;ve had many people suggest that we try outsourcing the development work overseas but like Kris, I don&#8217;t yet believe that it&#8217;s a viable option. I&#8217;ve only heard nightmares about iteration after iteration of complex web projects that end up costing more and taking three times as long to complete.</p>
<p>Kris suggests that building quality software requires quick iterative cycles, clear communication and agile design and development. We&#8217;re definitely with Kris on this one.</p>
<p>If you want to learn more about Kris Krug, I suggest <a href="http://www.google.ca/search?q=kris+krug">Google</a>, he&#8217;s everywhere. In fact, that&#8217;s maybe what we should talk to Kris about next.</p>
<p>Thanks to Kris for a great talk, we&#8217;re looking forward to having you in again to chat about the future instead of the past. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb027-audio/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	<!-- Media File exists for this post, but its not enabled for this feed -->
	</item>
		<item>
		<title>LSB027 VIDEO: Catching Up with Kris Krug</title>
		<link>http://www.liftstudios.ca/lsb027/</link>
		<comments>http://www.liftstudios.ca/lsb027/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 23:54:30 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[video podcasts]]></category>
		<category><![CDATA[Kris Krug]]></category>
		<category><![CDATA[outsourcing]]></category>
		<category><![CDATA[religion]]></category>
		<category><![CDATA[startups]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1802</guid>
		<description><![CDATA[For Lift Studios Broadcast 027 I got a chance to chat with Kris Krug here at LiFT studios. The conversation started with some background about Kris and how his experiences of moving to Vancouver, going to Trinity Western University and working in Silicon Valley shaped his future. The conversation is informal and candid in nature [...]]]></description>
			<content:encoded><![CDATA[<p>For Lift Studios Broadcast 027 I got a chance to chat with Kris Krug here at LiFT studios. The conversation started with some background about Kris and how his experiences of moving to Vancouver, going to Trinity Western University and working in Silicon Valley shaped his future. The conversation is informal and candid in nature and we get to see a different side of Kris Krug.</p>
<p><strong>Losing My Religion</strong><br />
To me the chat gets interesting when Kris talks about the life-changing events at Trinity Western and his view of religion after that point. We all have moments in our lives that we can look back on and see how our decisions have been informed. </p>
<p><strong>Thoughts on Outsourcing</strong><br />
Another surprising topic that comes up is Kris&#8217; opinion about outsourcing. I&#8217;ve had many people suggest that we try outsourcing the development work overseas but like Kris, I don&#8217;t yet believe that it&#8217;s a viable option. I&#8217;ve only heard nightmares about iteration after iteration of complex web projects that end up costing more and taking three times as long to complete.</p>
<p>Kris suggests that building quality software requires quick iterative cycles, clear communication and agile design and development. We&#8217;re definitely with Kris on this one.</p>
<p>If you want to learn more about Kris Krug, I suggest <a href="http://www.google.ca/search?q=kris+krug">Google</a>, he&#8217;s everywhere. In fact, that&#8217;s maybe what we should talk to Kris about next.</p>
<p>Thanks to Kris for a great talk, we&#8217;re looking forward to having you in again to chat about the future instead of the past. </p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>For Lift Studios Broadcast 027 I got a chance to chat with Kris Krug here at LiFT studios. The conversation started with some background about ...</itunes:subtitle>
		<itunes:summary>For Lift Studios Broadcast 027 I got a chance to chat with Kris Krug here at LiFT studios. The conversation started with some background about Kris and how his experiences of moving to Vancouver, going to Trinity Western University and working in Silicon Valley shaped his future. The conversation is informal and candid in nature and we get to see a different side of Kris Krug.

Losing My Religion
To me the chat gets interesting when Kris talks about the life-changing events at Trinity Western and his view of religion after that point. We all have moments in our lives that we can look back on and see how our decisions have been informed. 

Thoughts on Outsourcing
Another surprising topic that comes up is Kris' opinion about outsourcing. I've had many people suggest that we try outsourcing the development work overseas but like Kris, I don't yet believe that it's a viable option. I've only heard nightmares about iteration after iteration of complex web projects that end up costing more and taking three times as long to complete.

Kris suggests that building quality software requires quick iterative cycles, clear communication and agile design and development. We're definitely with Kris on this one.

If you want to learn more about Kris Krug, I suggest Google, he's everywhere. In fact, that's maybe what we should talk to Kris about next.

Thanks to Kris for a great talk, we're looking forward to having you in again to chat about the future instead of the past. </itunes:summary>
		<itunes:keywords>broadcasts,,video,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB024 AUDIO &#8211; Defining Interaction Design</title>
		<link>http://www.liftstudios.ca/lsb024-audio/</link>
		<comments>http://www.liftstudios.ca/lsb024-audio/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 18:44:57 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[audio podcasts]]></category>
		<category><![CDATA[broadcasts]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1753</guid>
		<description><![CDATA[Defining Interaction Design
Some of you may be rolling your eyes &#8211; &#8216;not another talk about what Interaction Design is, enough already!&#8221;. The subject of defining Interaction Design is still a very important topic, after all, if you ask three designers, you get three different answers. No wonder most people give blank stares when I tell [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Defining Interaction Design</strong><br />
Some of you may be rolling your eyes &#8211; &#8216;not another talk about what Interaction Design is, enough already!&#8221;. The subject of defining Interaction Design is still a very important topic, after all, if you ask three designers, you get three different answers. No wonder most people give blank stares when I tell them I&#8217;m an interaction designer. Interaction Design as a trade needs to have an agreed-upon language and definition to be seen as a viable career and service to the world outside of itself. That&#8217;s why we&#8217;ve begun to gather definitions from people that do the same type of work that we do &#8211;  Interaction Design (otherwise known as User Experience Design).</p>
<p>On LSB024 this week we sit down and have a few drinks with three Vancouver designers about their thoughts on defining Interaction Design and a explaining a typical day in the life of an Interaction Designer. I&#8217;d like to thank Dave Shea, Todd Sieling and Kathleen Moynahan for being candid and speaking with me, Haig Armen and sharing their point of view.</p>
<p>This process of documenting talks about Interaction Design has another purpose other than our LiFT Studios Broadcast. We are submitting many of the best ones to the IxDA 10 conference in.</p>
<p>If you feel you have a strong opinion about what Interaction Design is, drop me an email haig(at)liftstudios.ca. Maybe we can have a skype call to put you on the next broadcast in this series. I&#8217;m serious!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1753/0/LSB024.mp3" length="10343891" type="audio/mpeg"/>
<itunes:duration>10:45</itunes:duration>
		<itunes:subtitle>Defining Interaction Design
Some of you may be rolling your eyes - 'not another talk about what Interaction Design is, enough already!". The subject of defining ...</itunes:subtitle>
		<itunes:summary>Defining Interaction Design
Some of you may be rolling your eyes - 'not another talk about what Interaction Design is, enough already!". The subject of defining Interaction Design is still a very important topic, after all, if you ask three designers, you get three different answers. No wonder most people give blank stares when I tell them I'm an interaction designer. Interaction Design as a trade needs to have an agreed-upon language and definition to be seen as a viable career and service to the world outside of itself. That's why we've begun to gather definitions from people that do the same type of work that we do -  Interaction Design (otherwise known as User Experience Design).

On LSB024 this week we sit down and have a few drinks with three Vancouver designers about their thoughts on defining Interaction Design and a explaining a typical day in the life of an Interaction Designer. I'd like to thank Dave Shea, Todd Sieling and Kathleen Moynahan for being candid and speaking with me, Haig Armen and sharing their point of view.

This process of documenting talks about Interaction Design has another purpose other than our LiFT Studios Broadcast. We are submitting many of the best ones to the IxDA 10 conference in.

If you feel you have a strong opinion about what Interaction Design is, drop me an email haig(at)liftstudios.ca. Maybe we can have a skype call to put you on the next broadcast in this series. I'm serious!

</itunes:summary>
		<itunes:keywords>audio,podcasts,,broadcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB024 VIDEO &#8211; Defining Interaction Design</title>
		<link>http://www.liftstudios.ca/lsb024/</link>
		<comments>http://www.liftstudios.ca/lsb024/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 18:42:40 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[video podcasts]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1749</guid>
		<description><![CDATA[Defining Interaction Design
Some of you may be rolling your eyes &#8211; &#8216;not another talk about what Interaction Design is, enough already!&#8221;. The subject of defining Interaction Design is still a very important topic, after all, if you ask three designers, you get three different answers. No wonder most people give blank stares when I tell [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Defining Interaction Design</strong><br />
Some of you may be rolling your eyes &#8211; &#8216;not another talk about what Interaction Design is, enough already!&#8221;. The subject of defining Interaction Design is still a very important topic, after all, if you ask three designers, you get three different answers. No wonder most people give blank stares when I tell them I&#8217;m an interaction designer. Interaction Design as a trade needs to have an agreed-upon language and definition to be seen as a viable career and service to the world outside of itself. That&#8217;s why we&#8217;ve begun to gather definitions from people that do the same type of work that we do &#8211;  Interaction Design (otherwise known as User Experience Design).</p>
<p>On LSB024 this week we sit down and have a few drinks with three Vancouver designers about their thoughts on defining Interaction Design and a explaining a typical day in the life of an Interaction Designer. I&#8217;d like to thank Dave Shea, Todd Sieling and Kathleen Moynahan for being candid and speaking with me, Haig Armen and sharing their point of view.</p>
<p>This process of documenting talks about Interaction Design has another purpose other than our LiFT Studios Broadcast. We are submitting many of the best ones to the IxDA 10 conference in.</p>
<p>If you feel you have a strong opinion about what Interaction Design is, drop me an email haig(at)liftstudios.ca. Maybe we can have a skype call to put you on the next broadcast in this series. I&#8217;m serious!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1749/0/LSB024.m4v" length="41378949" type="video/x-m4v"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>Defining Interaction Design
Some of you may be rolling your eyes - 'not another talk about what Interaction Design is, enough already!". The subject of defining ...</itunes:subtitle>
		<itunes:summary>Defining Interaction Design
Some of you may be rolling your eyes - 'not another talk about what Interaction Design is, enough already!". The subject of defining Interaction Design is still a very important topic, after all, if you ask three designers, you get three different answers. No wonder most people give blank stares when I tell them I'm an interaction designer. Interaction Design as a trade needs to have an agreed-upon language and definition to be seen as a viable career and service to the world outside of itself. That's why we've begun to gather definitions from people that do the same type of work that we do -  Interaction Design (otherwise known as User Experience Design).

On LSB024 this week we sit down and have a few drinks with three Vancouver designers about their thoughts on defining Interaction Design and a explaining a typical day in the life of an Interaction Designer. I'd like to thank Dave Shea, Todd Sieling and Kathleen Moynahan for being candid and speaking with me, Haig Armen and sharing their point of view.

This process of documenting talks about Interaction Design has another purpose other than our LiFT Studios Broadcast. We are submitting many of the best ones to the IxDA 10 conference in.

If you feel you have a strong opinion about what Interaction Design is, drop me an email haig(at)liftstudios.ca. Maybe we can have a skype call to put you on the next broadcast in this series. I'm serious!

</itunes:summary>
		<itunes:keywords>broadcasts,,video,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB023 AUDIO &#8211; Designing Synths with DASZ</title>
		<link>http://www.liftstudios.ca/lsb023-audio/</link>
		<comments>http://www.liftstudios.ca/lsb023-audio/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 04:50:24 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[audio podcasts]]></category>
		<category><![CDATA[synthesizers]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1741</guid>
		<description><![CDATA[For Broadcast 023 I had a talk with Dasz Garncarz, an accomplished interaction designer with a coding background. We dove into some of his past experiences and how he spends a typical day. Dasz shares some of his insights in the design process, specifically about staying agile and iterative.
Although Dasz currently works on a wide [...]]]></description>
			<content:encoded><![CDATA[<p>For Broadcast 023 I had a talk with Dasz Garncarz, an accomplished interaction designer with a coding background. We dove into some of his past experiences and how he spends a typical day. Dasz shares some of his insights in the design process, specifically about staying agile and iterative.</p>
<p>Although Dasz currently works on a wide variety of interaction design projects, it&#8217;s no secret about where his real passion lies. Dasz has a serious long term obsession for synthesizers and creating electronic music on the fly. This &#8216;live PA&#8217; style of improvised music requires a high level of proficiency on a synthesizer and sequencer and relies on more than just preset sounds and loops.</p>
<p>Dasz and I talk about what lessons can be carried over from synth design to application and web design and visa versa.</p>
<p>We finish our conversation with a few ideas about where synthesis may be heading in the future and some thoughts about networking software.</p>
<p>What do you think the future of synthesis is? We&#8217;d love to hear your thoughts.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1741/0/LSB023.mp3" length="27715655" type="audio/mpeg"/>
<itunes:duration>28:51</itunes:duration>
		<itunes:subtitle>For Broadcast 023 I had a talk with Dasz Garncarz, an accomplished interaction designer with a coding background. We dove into some of his past ...</itunes:subtitle>
		<itunes:summary>For Broadcast 023 I had a talk with Dasz Garncarz, an accomplished interaction designer with a coding background. We dove into some of his past experiences and how he spends a typical day. Dasz shares some of his insights in the design process, specifically about staying agile and iterative.

Although Dasz currently works on a wide variety of interaction design projects, it's no secret about where his real passion lies. Dasz has a serious long term obsession for synthesizers and creating electronic music on the fly. This 'live PA' style of improvised music requires a high level of proficiency on a synthesizer and sequencer and relies on more than just preset sounds and loops.

Dasz and I talk about what lessons can be carried over from synth design to application and web design and visa versa.

We finish our conversation with a few ideas about where synthesis may be heading in the future and some thoughts about networking software.

What do you think the future of synthesis is? We'd love to hear your thoughts.</itunes:summary>
		<itunes:keywords>audio,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB023 VIDEO &#8211; Designing Synths with DASZ</title>
		<link>http://www.liftstudios.ca/lsb023/</link>
		<comments>http://www.liftstudios.ca/lsb023/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 04:50:11 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[video podcasts]]></category>
		<category><![CDATA[synthesizers]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1738</guid>
		<description><![CDATA[For Broadcast 023 I had a talk with Dasz Garncarz, an accomplished interaction designer with a coding background. We dove into some of his past experiences and how he spends a typical day. Dasz shares some of his insights in the design process, specifically about staying agile and iterative.
Although Dasz currently works on a wide [...]]]></description>
			<content:encoded><![CDATA[<p>For Broadcast 023 I had a talk with Dasz Garncarz, an accomplished interaction designer with a coding background. We dove into some of his past experiences and how he spends a typical day. Dasz shares some of his insights in the design process, specifically about staying agile and iterative.</p>
<p>Although Dasz currently works on a wide variety of interaction design projects, it&#8217;s no secret about where his real passion lies. Dasz has a serious long term obsession for synthesizers and creating electronic music on the fly. This &#8216;live PA&#8217; style of improvised music requires a high level of proficiency on a synthesizer and sequencer and relies on more than just preset sounds and loops.</p>
<p>Dasz and I talk about what lessons can be carried over from synth design to application and web design and visa versa.</p>
<p>We finish our conversation with a few ideas about where synthesis may be heading in the future and some thoughts about networking software.</p>
<p>What do you think the future of synthesis is? We&#8217;d love to hear your thoughts.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb023/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1738/0/LSB023.m4v" length="109805096" type="video/x-m4v"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>For Broadcast 023 I had a talk with Dasz Garncarz, an accomplished interaction designer with a coding background. We dove into some of his past ...</itunes:subtitle>
		<itunes:summary>For Broadcast 023 I had a talk with Dasz Garncarz, an accomplished interaction designer with a coding background. We dove into some of his past experiences and how he spends a typical day. Dasz shares some of his insights in the design process, specifically about staying agile and iterative.

Although Dasz currently works on a wide variety of interaction design projects, it's no secret about where his real passion lies. Dasz has a serious long term obsession for synthesizers and creating electronic music on the fly. This 'live PA' style of improvised music requires a high level of proficiency on a synthesizer and sequencer and relies on more than just preset sounds and loops.

Dasz and I talk about what lessons can be carried over from synth design to application and web design and visa versa.

We finish our conversation with a few ideas about where synthesis may be heading in the future and some thoughts about networking software.

What do you think the future of synthesis is? We'd love to hear your thoughts.</itunes:summary>
		<itunes:keywords>broadcasts,,video,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB019 AUDIO Video Editing with Anthony K. Baird</title>
		<link>http://www.liftstudios.ca/lsb019-audio/</link>
		<comments>http://www.liftstudios.ca/lsb019-audio/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 04:28:49 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[audio podcasts]]></category>
		<category><![CDATA[Anthony Baird]]></category>
		<category><![CDATA[documentary]]></category>
		<category><![CDATA[Errol Morris]]></category>
		<category><![CDATA[LSB]]></category>
		<category><![CDATA[Walter Murch]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1700</guid>
		<description><![CDATA[On Lift Studios Broadcast 019 I spoke with my old friend Anthony Baird in Toronto via Skype. Our conversation mainly revolves around the subject of Film-editing and how it relates to new media and design. Anthony spoke a little bit about the type of work he&#8217;s been up to lately and how having constraints or [...]]]></description>
			<content:encoded><![CDATA[<p>On Lift Studios Broadcast 019 I spoke with my old friend Anthony Baird in Toronto via Skype. Our conversation mainly revolves around the subject of Film-editing and how it relates to new media and design. Anthony spoke a little bit about the type of work he&#8217;s been up to lately and how having constraints or limits of film footage can become an opportunity for stylistic innovation. We shared our notes of a few of our biggest influences and talked about how they could apply to the LiFT Studios Broadcasts.</p>
<p><strong>Walter Murch</strong><br />
 <img src="http://www.liftstudios.ca/wp-content/uploads/2009/09/murch.jpg" alt="Walter Murch editing Apocalpse Now" title="Walter Murch editing Apocalpse Now" class="alignnone size-full wp-image-1694" /></p>
<p>To say that Walter Murch is well-known in the film industry is a bit of an understatement. He has been recognized for many achievements over his 40 year career including Oscars for both Apocalypse Now and The English Patient. Anthony recommended I read Murch&#8217;s <em>In the Blink of an Eye</em> (2001), which I ended up reading after really enjoying Michael Ondaatje&#8217;s The Conversations (2002). Both books inspired me a great deal.</p>
<p>Check out <a href="http://en.wikipedia.org/wiki/Walter_Murch">his page</a> on wikipedia and find out more about the films he&#8217;s help make at <a href="http://www.imdb.com/name/nm0004555/">his IMDB page</a>.</p>
<p><strong>Errol Morris</strong><br />
<img src="http://www.liftstudios.ca/wp-content/uploads/2009/09/errol-morris.jpg" alt="Errol Morris Discusses a shot in Auschwitz Birkenau Death Camp, Poland" title="Errol Morris Discusses a shot in Auschwitz Birkenau Death Camp, Poland" class="alignnone size-full wp-image-1696" /></p>
<p>If you&#8217;ve watched any of our other Lift Studios Broadcasts, you&#8217;ll know that we are big fans of Errol Morris. But we thought we&#8217;d dig into some of the reasons why he is such an innovator in the field of documentary film making. We spend a bit of time explaining how the Interrotron works and why it&#8217;s so effective.</p>
<p>Have a look at <a href="http://www.errolmorris.com">Errol Morris&#8217; website</a>, there&#8217;s some interesting things there and don&#8217;t forgot to look at the trailers to some of the videos we spoke about. <a<br />
href="http://www.youtube.com/watch?v=OPu0chBQeUk">First Person &#8211; Hell of a Flight</a><br />
Fast, Cheap and Out of Control.</p>
<p>Here are some of the other podcasts that Anthony mentions:</p>
<ul>
<li><a href="http://revision3.com/filmriot">Film Riot</a>: a great primer for people getting into film making.</li>
<li><a href="http://totallyradshow.com/">Totally Rad Show</a>: </li>
</ul>
<p>Thanks Anthony for the great talk. We&#8217;re looking forward to having you be a guest editor for an episode of LSB</p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb019-audio/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1700/0/LSB019.mp3" length="26987381" type="audio/mpeg"/>
<itunes:duration>22:28</itunes:duration>
		<itunes:subtitle>On Lift Studios Broadcast 019 I spoke with my old friend Anthony Baird in Toronto via Skype. Our conversation mainly revolves around the subject of ...</itunes:subtitle>
		<itunes:summary>On Lift Studios Broadcast 019 I spoke with my old friend Anthony Baird in Toronto via Skype. Our conversation mainly revolves around the subject of Film-editing and how it relates to new media and design. Anthony spoke a little bit about the type of work he's been up to lately and how having constraints or limits of film footage can become an opportunity for stylistic innovation. We shared our notes of a few of our biggest influences and talked about how they could apply to the LiFT Studios Broadcasts.

Walter Murch
 

To say that Walter Murch is well-known in the film industry is a bit of an understatement. He has been recognized for many achievements over his 40 year career including Oscars for both Apocalypse Now and The English Patient. Anthony recommended I read Murch's In the Blink of an Eye (2001), which I ended up reading after really enjoying Michael Ondaatje's The Conversations (2002). Both books inspired me a great deal.

Check out his page on wikipedia and find out more about the films he's help make at his IMDB page.


Errol Morris


If you've watched any of our other Lift Studios Broadcasts, you'll know that we are big fans of Errol Morris. But we thought we'd dig into some of the reasons why he is such an innovator in the field of documentary film making. We spend a bit of time explaining how the Interrotron works and why it's so effective.

Have a look at Errol Morris' website, there's some interesting things there and don't forgot to look at the trailers to some of the videos we spoke about. First Person - Hell of a Flight
Fast, Cheap and Out of Control.


Here are some of the other podcasts that Anthony mentions:

	Film Riot: a great primer for people getting into film making.
	Totally Rad Show: 



Thanks Anthony for the great talk. We're looking forward to having you be a guest editor for an episode of LSB</itunes:summary>
		<itunes:keywords>audio,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB019 &#8211; VIDEO Editing with Anthony K. Baird</title>
		<link>http://www.liftstudios.ca/lsb019/</link>
		<comments>http://www.liftstudios.ca/lsb019/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 03:50:38 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[video podcasts]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[Errol Morris]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[LSB]]></category>
		<category><![CDATA[Walter Murch]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1693</guid>
		<description><![CDATA[On Lift Studios Broadcast 019 I spoke with my old friend Anthony Baird in Toronto via Skype. Our conversation mainly revolves around the subject of Film-editing and how it relates to new media and design. Anthony spoke a little bit about the type of work he&#8217;s been up to lately and how having constraints or [...]]]></description>
			<content:encoded><![CDATA[<p>On Lift Studios Broadcast 019 I spoke with my old friend Anthony Baird in Toronto via Skype. Our conversation mainly revolves around the subject of Film-editing and how it relates to new media and design. Anthony spoke a little bit about the type of work he&#8217;s been up to lately and how having constraints or limits of film footage can become an opportunity for stylistic innovation. We shared our notes of a few of our biggest influences and talked about how they could apply to the LiFT Studios Broadcasts.</p>
<p><strong>Walter Murch</strong><br />
 <img src="http://www.liftstudios.ca/wp-content/uploads/2009/09/murch.jpg" alt="Walter Murch editing Apocalpse Now" title="Walter Murch editing Apocalpse Now" class="alignnone size-full wp-image-1694" /></p>
<p>To say that Walter Murch is well-known in the film industry is a bit of an understatement. He has been recognized for many achievements over his 40 year career including Oscars for both Apocalypse Now and The English Patient. Anthony recommended I read Murch&#8217;s <em>In the Blink of an Eye</em> (2001), which I ended up reading after really enjoying Michael Ondaatje&#8217;s The Conversations (2002). Both books inspired me a great deal.</p>
<p>Check out <a href="http://en.wikipedia.org/wiki/Walter_Murch">his page</a> on wikipedia and find out more about the films he&#8217;s help make at <a href="http://www.imdb.com/name/nm0004555/">his IMDB page</a>.</p>
<p><strong>Errol Morris</strong><br />
<img src="http://www.liftstudios.ca/wp-content/uploads/2009/09/errol-morris.jpg" alt="Errol Morris Discusses a shot in Auschwitz Birkenau Death Camp, Poland" title="Errol Morris Discusses a shot in Auschwitz Birkenau Death Camp, Poland" class="alignnone size-full wp-image-1696" /></p>
<p>If you&#8217;ve watched any of our other Lift Studios Broadcasts, you&#8217;ll know that we are big fans of Errol Morris. But we thought we&#8217;d dig into some of the reasons why he is such an innovator in the field of documentary film making. We spend a bit of time explaining how the Interrotron works and why it&#8217;s so effective.</p>
<p>Have a look at <a href="http://www.errolmorris.com">Errol Morris&#8217; website</a>, there&#8217;s some interesting things there and don&#8217;t forgot to look at the trailers to some of the videos we spoke about. <a<br />
href="http://www.youtube.com/watch?v=OPu0chBQeUk">First Person &#8211; Hell of a Flight</a><br />
Fast, Cheap and Out of Control.</p>
<p>Here are some of the other podcasts that Anthony mentions:</p>
<ul>
<li><a href="http://revision3.com/filmriot">Film Riot</a>: a great primer for people getting into film making.</li>
<li><a href="http://totallyradshow.com/">Totally Rad Show</a>: </li>
</ul>
<p>Thanks Anthony for the great talk. We&#8217;re looking forward to having you be a guest editor for an episode of LSB</p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb019/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1693/0/LSB019.m4v" length="87702598" type="video/x-m4v"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>On Lift Studios Broadcast 019 I spoke with my old friend Anthony Baird in Toronto via Skype. Our conversation mainly revolves around the subject of ...</itunes:subtitle>
		<itunes:summary>On Lift Studios Broadcast 019 I spoke with my old friend Anthony Baird in Toronto via Skype. Our conversation mainly revolves around the subject of Film-editing and how it relates to new media and design. Anthony spoke a little bit about the type of work he's been up to lately and how having constraints or limits of film footage can become an opportunity for stylistic innovation. We shared our notes of a few of our biggest influences and talked about how they could apply to the LiFT Studios Broadcasts.

Walter Murch
 

To say that Walter Murch is well-known in the film industry is a bit of an understatement. He has been recognized for many achievements over his 40 year career including Oscars for both Apocalypse Now and The English Patient. Anthony recommended I read Murch's In the Blink of an Eye (2001), which I ended up reading after really enjoying Michael Ondaatje's The Conversations (2002). Both books inspired me a great deal.

Check out his page on wikipedia and find out more about the films he's help make at his IMDB page.

Errol Morris


If you've watched any of our other Lift Studios Broadcasts, you'll know that we are big fans of Errol Morris. But we thought we'd dig into some of the reasons why he is such an innovator in the field of documentary film making. We spend a bit of time explaining how the Interrotron works and why it's so effective.

Have a look at Errol Morris' website, there's some interesting things there and don't forgot to look at the trailers to some of the videos we spoke about. First Person - Hell of a Flight
Fast, Cheap and Out of Control.


Here are some of the other podcasts that Anthony mentions:

	Film Riot: a great primer for people getting into film making.
	Totally Rad Show: 


Thanks Anthony for the great talk. We're looking forward to having you be a guest editor for an episode of LSB</itunes:summary>
		<itunes:keywords>broadcasts,,video,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB014 AUDIO Sustainability in Design with Amanda Fetterly</title>
		<link>http://www.liftstudios.ca/lsb014-audio/</link>
		<comments>http://www.liftstudios.ca/lsb014-audio/#comments</comments>
		<pubDate>Fri, 14 Aug 2009 18:36:22 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[audio podcasts]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[sustainability]]></category>
		<category><![CDATA[UBC]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1585</guid>
		<description><![CDATA[On Lift Studios Broadcast 014 I had a chance to talk to Amanda Fetterly about sustainability in design. Amanda is the communications manager of UBC&#8217;s Sustainability Office as well as the GDC&#8217;s committee sustainability chair.
Our Connection
I met Amanda about four years ago as an instructor at Langara&#8217;s Electronic Media Design program (EMD). At the time [...]]]></description>
			<content:encoded><![CDATA[<p>On Lift Studios Broadcast 014 I had a chance to talk to Amanda Fetterly about sustainability in design. Amanda is the communications manager of <a href="http://www.sustain.ubc.ca/">UBC&#8217;s Sustainability Office</a> as well as the <a href="http://www.gdc.net/">GDC</a>&#8217;s committee sustainability chair.</p>
<p><strong>Our Connection</strong><br />
I met Amanda about four years ago as an instructor at Langara&#8217;s Electronic Media Design program (EMD). At the time I was teaching courses in The History of Design and Interface Design, she was a quick study and absorbed as much knowledge as I could present to her.</p>
<p>After Amanda graduated from EMD I asked her to work with me at Haigmedia, my independent freelance design company, and later I brought her over to Industrial Brand where I was asked to become a partner. In 2008, I formed LiFT Studios and Amanda accepted her current position at UBC&#8217;s Sustainability Office.</p>
<p>Amanda and I have had many great conversations over the years and I am very happy to give our LSB audience a small glimpse of our last discussion. </p>
<p><strong>Here are some of the questions I asked Amanda during our discussion:</strong></p>
<p>What brought you to the subject of sustainability in design?<br />
Do designers have an ethical responsibility to work sustainably?<br />
How does sustainable design fit in with larger global movements towards sustainability?<br />
Do you have any practical advise for designers looking to become more sustainable?<br />
Do the principles of sustainable design differ from print to digital?<br />
Do you have any great sources for more information on sustainable design?</p>
<p>Here are the links that Amanda mentions:</p>
<p><strong>Green Graphic Design</strong> &#8211; by Brian Dougherty<br />
<a href="http://www.amazon.ca/Green-Graphic-Design-Brian-Dougherty/dp/1581155115">http://www.amazon.ca/Green-Graphic-Design-Brian-Dougherty/dp/1581155115</a></p>
<p><strong>The Designer&#8217;s Atlas of Sustainability:</strong><br />
Charting the Conceptual Landscape through Economy, Ecology, and Culture &#8211; by Ann Thorpe<br />
<a href="http://www.amazon.com/Designers-Atlas-Sustainability-Conceptual-Landscape/dp/1597261009">http://www.amazon.com/Designers-Atlas-Sustainability-Conceptual-Landscape/dp/1597261009</a></p>
<p><strong>The Designer&#8217;s Accord wiki</strong><a href="http://www.designersaccord.org/"><br />
http://www.designersaccord.org/</a></p>
<p><strong>AIGA: the Professional Association for Design</strong><a href="http://www.aiga.org"><br />
www.aiga.org</a></p>
<p><strong>The Society of Graphic Designers of Canada</strong><a href="http://www.gdc.net"><br />
www.gdc.net</a></p>
<p><strong>Re-nourish</strong><a href="http://www.re-nourish.com/"><br />
www.re-nourish.com</a></p>
<p><strong>Amanda&#8217;s Delicious account</strong><br />
<a href="http://www.delicious.com/afetterly">www.delicious.com/afetterly</a></p>
<p><a href="http://lift-postings.s3.amazonaws.com/lsb014/a-fetterly-sustainability-in-design.pdf" class="s3-link">Download Amanda&#8217;s Sustainable Design Presentation</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb014-audio/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1585/0/LSB014.mp3" length="22314743" type="audio/mpeg"/>
<itunes:duration>18:34</itunes:duration>
		<itunes:subtitle>On Lift Studios Broadcast 014 I had a chance to talk to Amanda Fetterly about sustainability in design. Amanda is the communications manager of UBC's ...</itunes:subtitle>
		<itunes:summary>On Lift Studios Broadcast 014 I had a chance to talk to Amanda Fetterly about sustainability in design. Amanda is the communications manager of UBC's Sustainability Office as well as the GDC's committee sustainability chair.

Our Connection
I met Amanda about four years ago as an instructor at Langara's Electronic Media Design program (EMD). At the time I was teaching courses in The History of Design and Interface Design, she was a quick study and absorbed as much knowledge as I could present to her.

After Amanda graduated from EMD I asked her to work with me at Haigmedia, my independent freelance design company, and later I brought her over to Industrial Brand where I was asked to become a partner. In 2008, I formed LiFT Studios and Amanda accepted her current position at UBC's Sustainability Office.

Amanda and I have had many great conversations over the years and I am very happy to give our LSB audience a small glimpse of our last discussion. 

Here are some of the questions I asked Amanda during our discussion:

What brought you to the subject of sustainability in design?
Do designers have an ethical responsibility to work sustainably?
How does sustainable design fit in with larger global movements towards sustainability?
Do you have any practical advise for designers looking to become more sustainable?
Do the principles of sustainable design differ from print to digital?
Do you have any great sources for more information on sustainable design?

Here are the links that Amanda mentions:

Green Graphic Design - by Brian Dougherty
http://www.amazon.ca/Green-Graphic-Design-Brian-Dougherty/dp/1581155115

The Designer's Atlas of Sustainability:
Charting the Conceptual Landscape through Economy, Ecology, and Culture - by Ann Thorpe
http://www.amazon.com/Designers-Atlas-Sustainability-Conceptual-Landscape/dp/1597261009

The Designer's Accord wiki
http://www.designersaccord.org/

AIGA: the Professional Association for Design
www.aiga.org

The Society of Graphic Designers of Canada
www.gdc.net

Re-nourish
www.re-nourish.com

Amanda's Delicious account
www.delicious.com/afetterly

Download Amanda's Sustainable Design Presentation


</itunes:summary>
		<itunes:keywords>audio,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB014 VIDEO Sustainability in Design with Amanda Fetterly</title>
		<link>http://www.liftstudios.ca/lsb014/</link>
		<comments>http://www.liftstudios.ca/lsb014/#comments</comments>
		<pubDate>Fri, 14 Aug 2009 04:55:19 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[video podcasts]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[sustainability]]></category>
		<category><![CDATA[UBC]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1576</guid>
		<description><![CDATA[On Lift Studios Broadcast 014 I had a chance to talk to Amanda Fetterly about sustainability in design. Amanda is the communications manager of UBC&#8217;s Sustainability Office as well as the GDC&#8217;s committee sustainability chair.
Our Connection
I met Amanda about four years ago as an instructor at Langara&#8217;s Electronic Media Design program (EMD). At the time [...]]]></description>
			<content:encoded><![CDATA[<p>On Lift Studios Broadcast 014 I had a chance to talk to Amanda Fetterly about sustainability in design. Amanda is the communications manager of <a href="http://www.sustain.ubc.ca/">UBC&#8217;s Sustainability Office</a> as well as the <a href="http://www.gdc.net/">GDC</a>&#8217;s committee sustainability chair.</p>
<p><strong>Our Connection</strong><br />
I met Amanda about four years ago as an instructor at Langara&#8217;s Electronic Media Design program (EMD). At the time I was teaching courses in The History of Design and Interface Design, she was a quick study and absorbed as much knowledge as I could present to her.</p>
<p>After Amanda graduated from EMD I asked her to work with me at Haigmedia, my independent freelance design company, and later I brought her over to Industrial Brand where I was asked to become a partner. In 2008, I formed LiFT Studios and Amanda accepted her current position at UBC&#8217;s Sustainability Office.</p>
<p>Amanda and I have had many great conversations over the years and I am very happy to give our LSB audience a small glimpse of our last discussion. </p>
<p><strong>Here are some of the questions I asked Amanda during our discussion:</strong></p>
<p>What brought you to the subject of sustainability in design?<br />
Do designers have an ethical responsibility to work sustainably?<br />
How does sustainable design fit in with larger global movements towards sustainability?<br />
Do you have any practical advise for designers looking to become more sustainable?<br />
Do the principles of sustainable design differ from print to digital?<br />
Do you have any great sources for more information on sustainable design?</p>
<p>Here are the links that Amanda mentions:</p>
<p><strong>Green Graphic Design</strong> &#8211; by Brian Dougherty<br />
<a href="http://www.amazon.ca/Green-Graphic-Design-Brian-Dougherty/dp/1581155115">http://www.amazon.ca/Green-Graphic-Design-Brian-Dougherty/dp/1581155115</a></p>
<p><strong>The Designer&#8217;s Atlas of Sustainability:</strong><br />
Charting the Conceptual Landscape through Economy, Ecology, and Culture &#8211; by Ann Thorpe<br />
<a href="http://www.amazon.com/Designers-Atlas-Sustainability-Conceptual-Landscape/dp/1597261009">http://www.amazon.com/Designers-Atlas-Sustainability-Conceptual-Landscape/dp/1597261009</a></p>
<p><strong>The Designer&#8217;s Accord wiki</strong><a href="http://www.designersaccord.org/"><br />
http://www.designersaccord.org/</a></p>
<p><strong>AIGA: the Professional Association for Design</strong><a href="http://www.aiga.org"><br />
www.aiga.org</a></p>
<p><strong>The Society of Graphic Designers of Canada</strong><a href="http://www.gdc.net"><br />
www.gdc.net</a></p>
<p><strong>Re-nourish</strong><a href="http://www.re-nourish.com/"><br />
www.re-nourish.com</a></p>
<p><strong>Amanda&#8217;s Delicious account</strong><br />
<a href="http://www.delicious.com/afetterly">www.delicious.com/afetterly</a></p>
<p><a href="http://lift-postings.s3.amazonaws.com/lsb014/a-fetterly-sustainability-in-design.pdf" class="s3-link">Download Amanda&#8217;s Sustainable Design Presentation</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb014/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1576/0/LSB014.m4v" length="70906967" type="video/x-m4v"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>On Lift Studios Broadcast 014 I had a chance to talk to Amanda Fetterly about sustainability in design. Amanda is the communications manager of UBC's ...</itunes:subtitle>
		<itunes:summary>On Lift Studios Broadcast 014 I had a chance to talk to Amanda Fetterly about sustainability in design. Amanda is the communications manager of UBC's Sustainability Office as well as the GDC's committee sustainability chair.

Our Connection
I met Amanda about four years ago as an instructor at Langara's Electronic Media Design program (EMD). At the time I was teaching courses in The History of Design and Interface Design, she was a quick study and absorbed as much knowledge as I could present to her.

After Amanda graduated from EMD I asked her to work with me at Haigmedia, my independent freelance design company, and later I brought her over to Industrial Brand where I was asked to become a partner. In 2008, I formed LiFT Studios and Amanda accepted her current position at UBC's Sustainability Office.

Amanda and I have had many great conversations over the years and I am very happy to give our LSB audience a small glimpse of our last discussion. 

Here are some of the questions I asked Amanda during our discussion:

What brought you to the subject of sustainability in design?
Do designers have an ethical responsibility to work sustainably?
How does sustainable design fit in with larger global movements towards sustainability?
Do you have any practical advise for designers looking to become more sustainable?
Do the principles of sustainable design differ from print to digital?
Do you have any great sources for more information on sustainable design?

Here are the links that Amanda mentions:

Green Graphic Design - by Brian Dougherty
http://www.amazon.ca/Green-Graphic-Design-Brian-Dougherty/dp/1581155115

The Designer's Atlas of Sustainability:
Charting the Conceptual Landscape through Economy, Ecology, and Culture - by Ann Thorpe
http://www.amazon.com/Designers-Atlas-Sustainability-Conceptual-Landscape/dp/1597261009

The Designer's Accord wiki
http://www.designersaccord.org/

AIGA: the Professional Association for Design
www.aiga.org

The Society of Graphic Designers of Canada
www.gdc.net

Re-nourish
www.re-nourish.com

Amanda's Delicious account
www.delicious.com/afetterly

Download Amanda's Sustainable Design Presentation


</itunes:summary>
		<itunes:keywords>broadcasts,,video,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB008 AUDIO Clive Goodinson</title>
		<link>http://www.liftstudios.ca/lsb008-audio-clive-goodinson/</link>
		<comments>http://www.liftstudios.ca/lsb008-audio-clive-goodinson/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 23:59:08 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[audio podcasts]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1490</guid>
		<description><![CDATA[This week&#8217;s LiFT Studios Broadcast we talk to Clive Goodinson of Pixton. The conversation starts with Clive explaining how is past experiences have lead him to becoming a web developer. Then he explains how the idea of Pixton came about and some of the features he hopes to roll out in the near future. We [...]]]></description>
			<content:encoded><![CDATA[<p>This week&#8217;s LiFT Studios Broadcast we talk to Clive Goodinson of <a href="http://www.pixton.com">Pixton</a>. The conversation starts with Clive explaining how is past experiences have lead him to becoming a web developer. Then he explains how the idea of Pixton came about and some of the features he hopes to roll out in the near future. We then conclude with a discussion about how Google and SketchUp are leveraging user contributions to build a central repository of digital 3D models and a replica of the world.</p>
<p>Enjoy the conversation, we did.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb008-audio-clive-goodinson/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1490/0/LSB008.mp3" length="35500884" type="audio/mpeg"/>
<itunes:duration>29:34</itunes:duration>
		<itunes:subtitle>This week's LiFT Studios Broadcast we talk to Clive Goodinson of Pixton. The conversation starts with Clive explaining how is past experiences have lead him ...</itunes:subtitle>
		<itunes:summary>This week's LiFT Studios Broadcast we talk to Clive Goodinson of Pixton. The conversation starts with Clive explaining how is past experiences have lead him to becoming a web developer. Then he explains how the idea of Pixton came about and some of the features he hopes to roll out in the near future. We then conclude with a discussion about how Google and SketchUp are leveraging user contributions to build a central repository of digital 3D models and a replica of the world.

Enjoy the conversation, we did.</itunes:summary>
		<itunes:keywords>audio,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB008 VIDEO Web App Development with Clive Goodinson of Pixton.com</title>
		<link>http://www.liftstudios.ca/lsb008/</link>
		<comments>http://www.liftstudios.ca/lsb008/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 23:58:39 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[video podcasts]]></category>
		<category><![CDATA[LSB]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1488</guid>
		<description><![CDATA[This week’s LiFT Studios Broadcast we talk to Clive Goodinson of Pixton, an award-winning click-and-drag online comic creator and global community. The conversation starts with Clive explaining how his past experiences have lead him to become a web developer, but soon moves into the territory of web app development and online community building. Clive explains [...]]]></description>
			<content:encoded><![CDATA[<p>This week’s LiFT Studios Broadcast we talk to Clive Goodinson of <a href="http://pixton.com">Pixton</a>, an award-winning click-and-drag online comic creator and global community. The conversation starts with Clive explaining how his past experiences have lead him to become a web developer, but soon moves into the territory of web app development and online community building. Clive explains how the idea of <a href="http://pixton.com">Pixton</a> came about, as well as some of the features he hopes to roll out in the near future. The conversation concludes with a discussion about how Google and SketchUp are leveraging user contributions to build a central repository of digital 3D models and a replica of the world.</p>
<p>Enjoy the conversation, we did.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb008/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1488/0/LSB008.m4v" length="112970056" type="video/x-m4v"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>This weekrsquo;s LiFT Studios Broadcast we talk to Clive Goodinson of Pixton, an award-winning click-and-drag online comic creator and global community. The conversation starts with ...</itunes:subtitle>
		<itunes:summary>This weekrsquo;s LiFT Studios Broadcast we talk to Clive Goodinson of Pixton, an award-winning click-and-drag online comic creator and global community. The conversation starts with Clive explaining how his past experiences have lead him to become a web developer, but soon moves into the territory of web app development and online community building. Clive explains how the idea of Pixton came about, as well as some of the features he hopes to roll out in the near future. The conversation concludes with a discussion about how Google and SketchUp are leveraging user contributions to build a central repository of digital 3D models and a replica of the world.

Enjoy the conversation, we did.</itunes:summary>
		<itunes:keywords>broadcasts,,video,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB005 AUDIO Andrea Mignolo</title>
		<link>http://www.liftstudios.ca/lsb005-audio-andrea-mignolo/</link>
		<comments>http://www.liftstudios.ca/lsb005-audio-andrea-mignolo/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 16:57:12 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[audio podcasts]]></category>
		<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[Lift]]></category>
		<category><![CDATA[people]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1438</guid>
		<description><![CDATA[This week on LiFT Sudios Brodcasts, we sit down with Andrea who is the newest member of the team. On this episode Haig and Andrea will discuss what it has been like joining the lift team, some of Andrea&#8217;s previous experiences and Getting things done.
Getting things done is an action management method created by David [...]]]></description>
			<content:encoded><![CDATA[<p>This week on LiFT Sudios Brodcasts, we sit down with Andrea who is the newest member of the team. On this episode Haig and Andrea will discuss what it has been like joining the lift team, some of Andrea&#8217;s previous experiences and Getting things done.</p>
<p>Getting things done is an action management method created by David Allen, and described in a book of the same name.<br />
GTD rests on the principle that a person needs to move tasks out of the mind by recording them externally. That way, the mind is freed from the job of remembering everything that needs to be done, and can concentrate on actually performing those tasks.</p>
<p>If you would like to know more, you can find Andrea&#8217;s bio on our site at the following url:<br />
<a href="http://www.liftstudios.ca/andrea-mignolo/">www.liftstudios.ca/andrea-mignolo/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb005-audio-andrea-mignolo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1438/0/LSB005.mp3" length="14727467" type="audio/mpeg"/>
<itunes:duration>15:20</itunes:duration>
		<itunes:subtitle>This week on LiFT Sudios Brodcasts, we sit down with Andrea who is the newest member of the team. On this episode Haig and Andrea ...</itunes:subtitle>
		<itunes:summary>This week on LiFT Sudios Brodcasts, we sit down with Andrea who is the newest member of the team. On this episode Haig and Andrea will discuss what it has been like joining the lift team, some of Andrea's previous experiences and Getting things done.

Getting things done is an action management method created by David Allen, and described in a book of the same name.
GTD rests on the principle that a person needs to move tasks out of the mind by recording them externally. That way, the mind is freed from the job of remembering everything that needs to be done, and can concentrate on actually performing those tasks.

If you would like to know more, you can find Andrea's bio on our site at the following url:
www.liftstudios.ca/andrea-mignolo/
</itunes:summary>
		<itunes:keywords>audio,podcasts,,broadcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
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		<item>
		<title>LSB005 VIDEO GTD: Getting Things Done with Andrea Mignolo</title>
		<link>http://www.liftstudios.ca/lsb-005/</link>
		<comments>http://www.liftstudios.ca/lsb-005/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 16:54:07 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[video podcasts]]></category>
		<category><![CDATA[Lift]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1435</guid>
		<description><![CDATA[This week on LiFT Studios Brodcasts, we sit down with Andrea, the newest member of the team. Haig and Andrea discuss what it has been like joining the lift team, some of Andrea&#8217;s previous experiences, and GTD: Getting Things Done.
Getting Things Done is an action management method created by David Allen, and described in a [...]]]></description>
			<content:encoded><![CDATA[<p>This week on LiFT Studios Brodcasts, we sit down with Andrea, the newest member of the team. Haig and Andrea discuss what it has been like joining the lift team, some of Andrea&#8217;s previous experiences, and GTD: Getting Things Done.</p>
<p>Getting Things Done is an action management method created by David Allen, and described in a book of the same name. GTD rests on the principle that a person needs to move tasks out of the mind by recording them externally. That way, the mind is freed from the job of remembering everything that needs to be done, and can concentrate on actually performing those tasks.</p>
<p>If you would like to know more, you can <a href="http://www.liftstudios.ca/andrea-mignolo/">find Andrea&#8217;s bio here</a>.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1435/0/LSB005.m4v" length="61252086" type="video/x-m4v"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>This week on LiFT Studios Brodcasts, we sit down with Andrea, the newest member of the team. Haig and Andrea discuss what it has been ...</itunes:subtitle>
		<itunes:summary>This week on LiFT Studios Brodcasts, we sit down with Andrea, the newest member of the team. Haig and Andrea discuss what it has been like joining the lift team, some of Andrea's previous experiences, and GTD: Getting Things Done.

Getting Things Done is an action management method created by David Allen, and described in a book of the same name. GTD rests on the principle that a person needs to move tasks out of the mind by recording them externally. That way, the mind is freed from the job of remembering everything that needs to be done, and can concentrate on actually performing those tasks.

If you would like to know more, you can find Andrea's bio here.
</itunes:summary>
		<itunes:keywords>broadcasts,,video,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>LSB004 VIDEO The Making of Velo-City with Toby Baratt</title>
		<link>http://www.liftstudios.ca/lsb-004/</link>
		<comments>http://www.liftstudios.ca/lsb-004/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 06:23:08 +0000</pubDate>
		<dc:creator>haig</dc:creator>
				<category><![CDATA[broadcasts]]></category>
		<category><![CDATA[video podcasts]]></category>

		<guid isPermaLink="false">http://www.liftstudios.ca/?p=1405</guid>
		<description><![CDATA[On our fourth Lift Studios Broadcast, Frederick Brummer speaks with Toby Baratt of Propellor Design about Velo-City, a Museum of Vancouver feature exhibition they are guest curating. The conversation ranges from insights on the curating process to a guided tour of the show.
You can contribute to the exhibit by uploading your favorite photo of you [...]]]></description>
			<content:encoded><![CDATA[<p>On our fourth Lift Studios Broadcast, Frederick Brummer speaks with Toby Baratt of <a href="http://www.propellor.ca/">Propellor Design</a> about Velo-City, a <a href="http://www.museumofvancouver.ca/">Museum of Vancouver</a> feature exhibition they are guest curating. The conversation ranges from insights on the curating process to a guided tour of the show.</p>
<p>You can contribute to the exhibit by uploading your favorite photo of you and your bike at <a href="http://velocityvancouver.ca/">http://velocityvancouver.ca/</a>. The exhibit runs until September 7, 2009.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.liftstudios.ca/lsb-004/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
			<enclosure url="http://www.liftstudios.ca/podpress_trac/feed/1405/0/LSB004.m4v" length="74161356" type="video/x-m4v"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>On our fourth Lift Studios Broadcast, Frederick Brummer speaks with Toby Baratt of Propellor Design about Velo-City, a Museum of Vancouver feature exhibition they are ...</itunes:subtitle>
		<itunes:summary>On our fourth Lift Studios Broadcast, Frederick Brummer speaks with Toby Baratt of Propellor Design about Velo-City, a Museum of Vancouver feature exhibition they are guest curating. The conversation ranges from insights on the curating process to a guided tour of the show.

You can contribute to the exhibit by uploading your favorite photo of you and your bike at http://velocityvancouver.ca/. The exhibit runs until September 7, 2009.
</itunes:summary>
		<itunes:keywords>broadcasts,,video,podcasts</itunes:keywords>
		<itunes:author>LiFT Studios</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
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